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Keep in mind that this will throw off scores using power if you keep it active. This is the database for building power info. This is the database for the recipe info that runs the functions. Same as planner 1, but instead, you should copy everything over from Planner 1 and change one thing. It will calculate how many items, buildings, and the power use for each other item and list it.

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Makes a good early game mix that helps get you your first regular clients and won't cause any issues, while also getting you some extra grams out of your products. BluAmp (An early-game go-to) 10g Amp + 2g sugar + 1g Ibuprofen. Here's a succinct guide to some of the most useful sandwich recipes, based on the experiences and advice from various Redditors. I have scoured the internet in search of sandwich recipes and have had this saved in my phone notes and decided, why not share it with you guys. If you do include a photo with your recipe (which is not required on r/ketorecipes), it must depict the recipe as described. Please note that only including the recipe in a post title or an attached image does not satisfy this requirement.

Tips for Making Sandwiches

  • While this is very addictive, it is highly recommended you not give this to addicts as currently this is the most toxic recipe in the guide.
  • Keep in mind that the Residual/Recycled alternate recipes in here won’t look right, but do correctly calculate everything (including Blender stuff from functions the other tabs).
  • Same as planner 1, but instead, you should copy everything over from Planner 1 and change one thing.
  • Failure to do this will result in a product that isn’t fully mixed down in toxicity and may be more dangerous!
  • As always, with stronger ingredients comes a greater chance for overdoses, so don’t be afraid to use BluAmp for your addicts to keep them alive longer as they don’t need the extra addictive properties.

The profits aren't crazy but they are stable and reliable, plus this isn't likely to kill anyone — this is the least toxic mix recipe in this entire guide. It doesn't have any stats that will knock your socks off, but it can be made with starting-game stuff (minus the pill machine you need). E-Juice (Early-game Ecstasy) 30g Ecstasy + 1g Ibuprofen + 2g Baking Soda + 5g Sugar + 2g Amp So here we are, the "early game" mix for Ex. You get it early-ish in the game but you need the pill machine to process mixes with it.

Do alternate recipes really make any difference?

This is a unique mix that results in a less toxic and less dangerous product than what is listed directly above. Need to know your customers and remember there are no 100% safe-from-OD mixes and there's an RNG element in play there. Compared to other stuff (like Crystal Palace which requires you to KNOW YOUR CUSTOMER BASE) this is a lot safer though. GreenAmp (Use late-game from Blu and/or SweetAmp) 20gAmp + 2g Fentanyl + 2g Viagra + 1g Sugar. Should be migrated to when you can get the Viagra for better addiction over BluAmp.

Photos must depict the actual recipe

There is u/Crixomix's In-Depth Analysis of the New/Changed Update 4 Alternate Recipes, which compares recipe efficiency for only the item they create, not end game items. You probably don't want to take an addict from this though and hand them something like Crystal Meth though cause yea… This is of course because it also contains Amp and some later-game ingredients that help it boost it's stats.

  • Do not deliberately misuse post flairs (e.g., posting a steak recipe and labeling it “vegan”).
  • If you are selling to addicts you may want to increase your baking soda to what your equipment allows you to work with.
  • You can add to Nuclear Power Plant to see how it impacts the Planner tabs (power comes from waste production).
  • 100g Meth + 20g Sugar + 9g Fentanyl + 15g Viagra + 5g Salt + 1g Acetone for liquid mixing.
  • I have scoured the internet in search of sandwich recipes and have had this saved in my phone notes and decided, why not share it with you guys.
  • Once this is done, do the 1g test again with the dried mix (reload the last save if it fails) — then they all go into the same batch pots

Again since it is a crystal mix you will need to use the liquid mixing tray and the dryer. This is also the second most addicting recipe here behind Superman. Use this on clients which already are addicts so that they are less likely to overdose. Because of this Li'l Blue has been pretty-safely used even with addicts with no overwhelming issues. SweetAmp (Use when upgrading from BluAmp) 10g Amp + 1.5g Sugar + 1g Viagra A step-up in the game over BluAmp that still uses early game ingredients.

Recipes must be given in plain text (not an image or link) in the post body/comments (not the title)

An improved mid-to-late game meth mix using improved mixing agents. A coke mix for helping cause addictions (hence the "Add(iction)"Co.). Use the recipe below this for already addicted persons. If you were to sell only one cocaine mix and not change throughout the game or based on your clients, this wouldn't be a bad choice at all. An improved Cocaine mix that offers unexpectedly winorio casino review good addiction rates coupled with low toxic numbers, for a cocaine mix. If you are selling to addicts you may want to increase your baking soda to what your equipment allows you to work with.
Use caution selling too much of this to addicts. In one of the test save run-throughs I had seven (7) clients become insta-addicts on their first purchases. Because of the mixSTR numbers this mix actually increases the addition levels to extremely effective levels. While it may be possible to make a good heroin mix that incorporates Fentanyl, I have yet to test one that didn't cause more deaths than I was OK with putting into this guide.

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